Fixed moving obstacle issues, added level retry


  1. Obstacles can be moved and when there's no wall in the way towards the edge of the grid, they will pop up on the other side of the grid and continue moving. If the then hit the player sphere with their business end, the player will die.
  2. In the level popup (reachable with the ESC key or by clicking on the upper right menu button) there's now a "retry" option to restart the current running level from scratch.
  3. Internal overhaul of collision detection, it's now more generalized and parameterizable (is this an actual english word?) per func parameters, which makes it much more flexible.

Files

openquell-1.2.0-master-d055c9e9.zip Play in browser
59 days ago

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